Unlike what MGSV does, I'd like to hit the ground running with this blog, so let's jump right in.
I'm approximately 20% through “Metal Gear Solid V: The Phantom Pain” and thoroughly enjoying my time with it. The game has been out for months now but I did not buy the game right away. My experience with the Metal Gear franchise consists of playing the first level of Metal Gear Solid a few times. I dabbled in "Snake Eater" and actually put a few hours into that game. It never got its hooks in me as much as I liked the idea of it. "Tactical espionage action." What's not to like? Honestly, I don't know, but somehow it didn't grab me. The reaction to this game got me really interested though, so I decided to give it a shot.
“The Phantom Pain” has its hooks in me. The open world, free-form approach to completing missions, the companions, the base building and upgrade system... So far, I'm enjoying it all. I have some criticisms such as the fact that the mission grading system cannot be hidden or disabled (don't judge me, game) and that the Skulls rely on being bullet sponges for the majority of their difficulty, but my complaints about the game are overwhelmed by my enjoyment of what it brings to the table.
I almost didn't get the chance to love it.